Great Old One

Members:



3e

         
      CN
         

Pathfinder facts

  • CR: 27
  • XP: 3,276,800
  • Size: Large
  • Type: Magical Beast
  • Tags: aquatic, chaotic, extraplanar, Great Old One
  • Initiative: +22
  • Senses: blindsight 120 ft., darkvision 60 ft., low-light vision
  • AC: 45, touch 27, flat-footed 37 (+8 Dex, +10 insight, +18 natural, –1 size)
  • HP: 645 (30d10+480); fast healing 20
  • Saves: Fort +33, Ref +25, Will +22
  • Speed: 50 ft., swim 120 ft., air walk
  • Melee: bite +44 (4d8+22/19–20), 2 claws +44 (2d8+22/19–20), sting +44 (3d6+22/19–20 plus poison), tentacle beard +39 (4d6+22 plus grab)
  • Space: 10 ft.
  • Reach: 10 ft.
  • Abilities: Str 40, Dex 27, Con 42, Int 22, Wis 30, Cha 27
  • Attacks: Base Atk +30; CMB +46 (+50 bull rush, grapple, or overrun); CMD 74 (76 vs. bull rush or overrun, 78 vs. trip)
  • Feats: Bleeding Critical, Combat Reflexes, Critical Focus, Greater Bull Rush, Greater Overrun, Improved Bull Rush, Improved Critical (bite), Improved Critical (claw), Improved Critical (sting), Improved Initiative, Improved Iron Will, Improved Overrun, Iron Will, Power Attack, Quicken Spell-Like Ability (feeblemind)
  • Skills: Knowledge (arcana, history, nature, religion) +36, Perception +43, Spellcraft +36, Stealth +37, Swim +56
  • Languages: Aklo, Aquan, Draconic; telepathy 100 ft.
  • Organization: solitary (unique)
  • Treasure: triple
 

Pathfinder sources